Interactive System for Conductor

Based on Beethoven’s Coriolan Overture, Op. 62


  • This project stems from my fascination with interactive music and my studies in orchestral conducting. For many conductors, the act of waving their arms and hands in the air to an imaginary orchestra is a common practice. But what if these gestures could be translated into data that directly influences the music itself? This question inspired me to explore ways in which conducting gestures could become an interactive medium, shaping the music in real time and bridging the gap between physical movement and sound creation.

  • This piece utilizes gyroscopes from two mobile phones (strapped to the wrists) wirelessly, this system interpreted the conductor's gestures into data and used it to change the parameters of music in real-time.

    First Layer:
    A processed recording of Beethoven's Coriolan Overture serves as the foundation. Using the Soundmagic Spectral Plugin by Michael Norris, the track is granulized to create unique textures. Once toggled on, this track plays continuously from start to finish, forming a backdrop for the interactive layers.

    Second Layer (Left Hand):
    The conductor's left hand, traditionally used to express phrasing and musical nuance, controls this layer. The height of the left hand determines the grain’s rate (metronome) from the same pre-processed track, while the roll motion selects specific sections of the recording to be played.

    Third Layer (Right Hand):
    The conductor’s right hand, typically responsible for maintaining a steady beat and emphasizing accents, interacts with a playlist of pre-cut orchestral hits (unprocessed). These accents are triggered by sudden accelerations in the right hand's movement. Specific moments to trigger these accents are indicated with a red star in the full score, ensuring clarity and synchronization.